A Slimy Conflict
This is a simple game created using TouchDevelop. Move with tilt and tap to activate reflecting capabilities against falling rocks towards the enemy for points. Tap again to deactivate reflections. The red bar at the bottom is drained whenever reflecting is activated and acts as a stamina bar. Getting hit by three rocks without reflecting activated, falling out of the screen, or touching the enemy at the top of the screen leads to game over. Game can be won by not losing.